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  math can be used to generate graphs.  math can also turn a graph into a shape.  add some more and the color of the graphed line can be manipulated.
  in modeling the shapes found in nature with mathematics, building blocks which make up much of the shape found in nature were found to repeat and were kind of like a fraction, that is fractions were made up of fractions, which were made up of fractions; consider the tree.  the trunk splits into two and they split in two, smaller as you go up the tree.   this was something that could be described mathematically, and the term "fractal" was coined.
  the first fractal image I saw was called the mandelbrot, and it was generated using this math model.
  taking it a step in another direction, math can be used with random number generators to create intricate designs of a seemlingly random, ever-changing image.  the work you see here is from about a month of experimentation, after which I felt I was no longer blazing new territory. and was beating a dead horse, as they say.
  about all I can say about this work is "it is what it is."  nothing more, nothing less.  I would point out that these were generated at high resolution, and most have incredibly detailed images which have to printed large to appreciate, and I will do my best to represent them here in a way that visually previews the work.

the images are targeted at prints about 11x14 to 13x19, and the resolution was adjusted accordingly despite the time that adds to producing these images.